Wednesday, March 8, 2017

March 8th 2017

Today, I continued to do my shading, and worked on the second frame of the animation. 
I had done the belt, and I started work on the arm of the character, but there is much work to be done. I didn't get as much done as I anticipated due to the shortened day, but tomorrow is also shortened, so that means I will have to work faster. 
Tomorrow, I will be making a sprite sheet for Emanuel because that is the only way he can import it into the Godot engine. It won't be too difficult. I will just have to select each frame, and then save them as .png files individually, then import them into photoshop, and just put them on to one big sprite sheet and put it in our dedicated project folder. 

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