Friday, February 10, 2017

February 10th 2017

The first thing I did today, was complete the rough standing position of the character.
After I completed the shading, and basic coloring, my plan is to start the running animations using the abilities and features of the program, and keep it simple to so I don't have to switch between this and another animator, or even photoshop's animation features. After I completed this, I saved it, and also saved it as a new file, and named it something else, I then cut the model in half so I could have more space to work with so I could recreate the sprite, but sideways. 
Then what I did was make some measurements of height, and the size of the head, and I created a rough head sprite, so I had a base to build everything else off with relative ease. 
This is what I came up with. As you can see, it is the head, but it is sideways, and that is emphasized by the nose shape on the right side of the head. I then built the rest of the base model off of that. 
That is what I came up with.
Next day, I will be starting the running poses and animations, and learning how to use their layer functions to my advantage, and also doing the frame by frame animation. and instead of coloring the shading in, I will try out the darken tool, what it does is slightly darken a pixel and I think it might become slightly easier. 



No comments:

Post a Comment